Here are few examples of the 3d motion graphics work I've contributed to, and brief explanations of my contributions.
IMAX: HUBBLE - THE SPACE RACE GAME
I created these intro, 3 transition pieces, and payoff animations using 3D Studio Max, and After Effects. I also designed the user interface for the game along with game assets.
KOOL AID MAN BURSTS THROUGH WALL
This was me experimenting with After Effects, attempting to get a very clean explosion through a wall. The Kool Aid man came later as a funny element to add, I subdivided his body to make the flat 2d illustration 3d.
THE SORCERER'S APPRENTICE: PITCH
I created this dropdown animation, using 3D Studio Max, and After Effects.
IPHONE: STAR TREK PHASER APP DEMO
I textured, animated, and assisted in the production of the actual app. Captured app interaction, and re-edited footage using After Effects for timely demo of product.
PARAMOUNT: HISTORY OF GI JOE
I animated product and character focused cuts in After Effects to showcase GI Joe's toyline franchise, which were edited in with youtube videos, and trailer footage.
IPHONE: RUNESTONE GAME APP DEMO
I modeled, textured, and animated this intro movie. All elements were also rendered in seperate layers for the build of a Runestone (magic 8 ball style) app.
IPHONE: GI JOE 3D COLLECTOR'S CARD PITCH
I designed and created this demo of an interactive collector's card for GI Joe movie 2009.
IPHONE: CITW CLAW GAME PITCH
I designed, modeled, and animated this intro to a claw iphone game pitch.
IPHONE: CITW CLAW GAME
I designed, modeled, and animated this intro to a claw iphone game for MGM.
THE HAYDEN SHOW
I animated and created this animated intro for a USTREAM show that was experimentally produced within company.